
There has been a considerable difference between the levels of photographic skill between the first task and the final task. This is partially due to my increased skill in photography due to my own ventures and taking an AS Photography course. This is partially to do with time keeping as in the first project I procrastinated and had very little time to collect images for use. In the final project I used various lighting skills, such as an external slave flash to light certain parts of the image and using ambient lightly in a way to compliment the subject. I tried to incorporate a variety of different shots with different artistic styles to suit my magazine. In the case of the first project my image was taken for the "iPod" intertextual reference. This is when my previously learnt Adobe Photoshop skills helped me. The layout of the cover is very similar between both pieces, the main image/model is featured along the right handside with subsequent text and puffs etc, being shown on the right. I took considerably more time selecting fonts for my final piece, I aimed to find a simplistic, yet sophisticated font to match with a similar font that had been adjusted to look rough. In the first project I did not seem to mind which I used, however, I feel this is one of the strengths of "One Two" magazine - the fonts are suited to the style and target audience. I used the same two fonts throughout and much like the font style of "iMag" I focused on font size, colouring and placement to create emphasis. Doing this creates simplicity and therefore sophistication, in the case of my final piece I chose to remain in one colour spectrum, aside from using black and white, I used one other colour and it's various shades. This adds to the artistic feel and creates a good contrast with the black and white background. I feel this is one of the downfalls of "iMag" the text is a similar colour to the background which can be visually awkward to some degree. I was very conscious about how to target my audience in terms of what is written. In "iMag" my audience was college students, therefore my language was suited to them. I used snappy and punchy sentences, with various important words enlarged or emboldened to create an emphasis on the things that would attract them. "One Two" magazine had a very different approach, little description was used to detail what is featured in the magazine - merely a title, name or page reference. This is because I wanted to give my magazine a "No-nonsense" feel, the content and style is implied through this. It not overzealous nor flashy and bright.
There were a number of things I had to consider for the final outcome of my magazine. Firstly the research of other texts and magazines was essential. This opened me up to new ideas and styles. It helped me to consider how I could use layout and other conventions to target my chosen audience. In addition, the use of other materials helped me to decide how to write my article, what would be interesting for my audience to read. Advertising was also considered along with demographics and psychographics. This way I could decide how to target the audience and advertisers.
Technology and software understanding was a crucial element to this project. I was lucky in that I had experienced Adobe Photoshop before so I understood it's complexities and new how to use the various tools and other functions. I feel this put me at and advantage to some of my peers who had to learn it from scratch. My understanding of these programs was useful to me in the end as I could create my magazine the way I had envisioned it and I created a piece of work I was happy with.
Seeking feedback and sharing ideas with peers and teachers, both taking the media course and not, was very useful to me. I shared ideas and thoughts with those in my class and my teacher. This meant I could correct mistakes I had missed, or take their creative skills on board. I showed my artefacts to people outside of my Media class to see what they thought as an "outsider" and potential consumers. This led me to finalise my ideas and gain my finished result.
Throughout the entirety of the design/creation process, attention to detail was one of the most important aspects to me. Knowing myself as a perfectionist, I knew I would focus a lot on detail and would act as my own rigorous quality checker. Although time consuming, this was very useful to me as I would focus for long periods of time on different parts of the magazine. I was not afraid to re-do a piece or an entirety of an artefact to get my desired result. Ultimately I feel this is one of my strengths and this is why I am happy with my final product.
I had to focus on my written segments to ensure my magazine targeted the selected audiences. I felt an interview was appropriate as it would appeal to most audiences. However, I made the interview seem interesting in a variety of ways. For instance, the interviewed musician: Ben Francis, was portrayed in a philosophical and respectful manor. With comparisons and influences such as Bob Dylan, it was suggested that he was very musically and lyrically talented. This would be interesting to a wide range of people including musicians themselves, those who are involved in music i.e bands and writers. Throughout the rest of the magazine I tried to maintain an unbiased approach, with no negative or positive enforcement in titles, this in itself creates an interest - why are they being featured? But more so for a level of sophistication, it looks and reads like a listing and is more "no-nonsense" in comparison to other magazines.
















